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Street Fighter #1

Posted on October 8, 2025August 18, 2025 by phil.wrede
The cover image to this first issue of my Street Fighter toy comic: M. Bison, the ultimate villain, stands with his hands open, and glaring down at figures of Ken and Chun-Li that he carries. The logo text is at the top of the image, the issue number (1) is printed along the right-hand side, and the sentence, “A toy comic by Phil Wrede,” is along the bottom-left corner.
As the lush, oceanside landscape crawls along underneath, there is a lot of expository text to read: “The Pacific island nation of Shadaloo. Recently discovered site of a rare earth mineral bonanza. 

“HISTORICALLY IGNORED BY THE WORLD'S GREAT POWERS. SHADALOO'S RISE TO GLOBAL PROMINENCE PARALLELED ITS NEW AND UNPRECEDENTED ESCALATION IN MILITARY SPENDING. DEMONSTRATING SIMILARLY UNPRECEDENTED SELF-AWARENESS, THE GREAT POWERS OF THE WORLD ELECTED TO COURT SHADALOO VIA DIPLOMATIC MEANS, RATHER THAN TRAP THEMSELVES IN YET ANOTHER UNWINNABLE WAR OF OCCUPATION.

“The conveniently named capitol, Shadaloo City. 

“THE ABSOLUTE RULER OF THE SHADALDO, SELF-PROCLAIMED MILITARY MASTERMIND AND WORLD-RENOWNED UNARMED COMBAT CHAMPION - M. BISON - HAS INVITED REPRESENTATIVES FROM THE MOST EAGER POWERS TO COURT HIM, AND THROUGH HIM, HIS NATION.”
A large armored vehicle crawls through the streets, escorted by a masked solider. It’s carrying Bison, who’s on his way to meet the foreign representatives. One man (“played” here by an action figure of Stephen Lang’s character Colonel Quaritch from the film Avatar) taunts Bison from the sidewalk, but many others try to suck up to their absolute dictator.
Some more exposition text reads, “SHADALOD WAS ONCE THE HOME OF THE MOST GRUELING, INTENSE MARTIAL ARTS COMPETITIONS ON THE PLANET. IN RECOGNITION OF THAT HISTORY. THE GOVERNMENTS OF THE WORLD HAVE CODE-NAMED THEIR CHARM OFFENSIVE, ‘OPERATION: STREET FIGHTER.’” As the vehicle slows down, we see the Muay Thai master Sagat through the driver’s side window, expressing concern about the level of the crowd, and its mood.
Through the passenger side window, Bison encourages Sagat to calm his mind. On the other side of the vehicle, a different soldier, with a more tender hair-trigger on his temper, waves his machine gun across the crowd when they make noise. More exposition: “ANTICIPATING AN AUDIENCE WITH BISON ARE REPRESENTATIVES OF: THE U.S.A. - GUILE - THE PACIFIC POWERS - CAMMY - AND CORPORATE EUROPE - KEN.”
At the end of the street, the previously-mentioned Ken, Guile, and Cammy wait in a line. Ken repeatedly mocks Guile and Cammy; Cammy takes the bait, challenging him to a fight.
Guile breaks up the fight just as Bison’s vehicle comes to a stop before them.
The foreign representatives stand at attention. Sagat hits a button, and the cockpit of the vehicle opens. Bison expresses his concern that he will need good luck to keep from killing Ken, Guile, and Cammy immediately.
Bison poses dramatically along the side of the vehicle, declaring that he will get his revenge on the world that has ignored his country, right up until the moment he has something it wants.
Flanked by his guards, Bison steps forward. Ken, Guile, and Cammy all salute him. Guile makes the mistake of calling Bison a “president;” Bison corrects him, saying that he is, “Supreme!”
As Bison begins his declaration of disdain for the foreign powers Ken, Guile, and Cammy all represent, he’s interrupted by the man who heckled him from the crowd earlier. This time, he’s brandishing a pistol.
Dramatically, the man from the crowd announces that he’s Ken’s father, and he’s come to take him back to America, away from Shadaloo, Bison, and the corporate interests he represents here.
As Ken stands unable to move, Bison’s left hand flashes with purple energy. He leaps into the air and, as he comes down, hits Ken’s father so hard that he flies high, and far away.
Ken’s father smashes into the windows of a tall skyscraper. There’s no doubt in anybody’s mind that this strike killed him. Ken, Guile, and Cammy are all varying degrees of shocked. Bison is just entertained by what has happened.
The Shadaloo soldiers advance on Ken, aiming their guns aggressively at him, ordering him to cool down. Ken complies, and Bison steps close to him, trying to talk them through what just happened.
Sagat flanks Ken on his other side, physically cutting him off from Guile and Cammy. As they talk about how helpless foreigners are in Shadaloo, Ken’s father’s body slides onto the street, surrounded by broken glass. In the last panel, we see the image surrounded by a bright blue light, the source of which is very mysterious…
…until this page, where we see Fei Long, Dhalsim, and Chun-Li watching the action from across town. Dhalsim explains that he can’t maintain his Yoga Sight (through which they’ve been watching what transpires, while hiding out of sight) forever. Chun-Li expresses concern that Ken was the wrong person to send “undercover.” Dhalsim observes that all they can do is watch, and hope. Fei Long asks if they could truly blame Ken for letting his rage overwhelm him, in this moment?
Back to the main action, Bison has started taunting Ken, asking if he has more in common with his father than his genetics. Ken takes the bait, and starts to move into a fighting stance.
After a little speech of his own, Ken releases a fireball square into Bison’s midsection. Sagat orders the soldiers to kill Ken.
Ken runs away as the soldiers shoot at him. Cammy pleads with Bison to let her and Guile go after Ken, but the lord of Shadaloo refuses. Chun-Li is at her wits’ end with Ken.
The credits for the comic strip, citing the Unsplash users whose photographs were the background art, the use of fonts by Blambot, the ownership of Street Fighter by Capcom, the names of the creators of the original game series, the use of stock visual effects by Action VFX, and that the figure photography/script/lettering were by me, Phil Wrede.
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Raul Julia’s performance as M. Bison in Street Fighter (1994) is one of those towering, improbably perfect performances in movie history. I don’t say “improbable” because he hadn’t proven himself time and again to be one of the grandest actors alive (name a performance where he wasn’t giving 120% – you can’t do it), but because the movie itself is a tremendous mess, and Julia was dying while they were making it. Polygon did a deep dive into the whole history of Street Fighter years ago, and their article on the making of the movie is the gold standard of Street Fighter (1994) journalism, so I’m not going to recount it any more than I already have. If you haven’t read it, it’s worth clicking away to read, before coming back here and finishing my post.

I like the movie because you don’t have to look closely to see what it was trying to be, and what it sometimes even succeeded in doing. The energy of Bison’s “GAME… OVER!” declaration is a peak point of drama and comedy that I think most adaptations of licensed properties only dream of approaching. The “it was Tuesday” speech reaches far beyond the confines of the movie; it’s a great scene. If it’s improbable that a good movie ever gets made, even under ideal conditions, then these transcendent moments in Street Fighter are legitimately miraculous.

Most of my time with Street Fighter outside of the movie was spent playing the original Street Fighter II on various friends’ Super Nintendo systems in childhood, and I was never very good at it, not even when my reflexes were at their twitchiest. I loved the look of the game, though – the incredible distinctiveness of the settings, and the characters. The mystery of it, too. Who were these people? Why were they fighting one another, to what end? The Street Fighter II animated movie (also, incredibly, released in 1994) does a significantly better job of answering those questions than the live-action movie did, but it never fired my imagination the way the game did.

I had no plans at all to make a Street Fighter toy comic, until Jada Toys released their first wave of figures. Every one of them has struck the same nerve in my brain that the original game did, and I knew I wanted to collect them all, and tell a story with them. Obviously, I’m heavily inspired by the tone and subject matter of the live-action movie. I’m having a great time working on it, and I hope you enjoyed reading this first installment of the story!

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Welcome to PizzaRat dot Net, where I (Phil Wrede) post my toy comics!

The Idea

Comics, but with photos, instead of drawings.

The Process

Using stock photos as backgrounds, and digitally pasting photos of action figures over them. Graphic design software enables the lettering.

The Point

To make comics, to share stories, and to retroactively justify all the money I've spent on action figures over the years.

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